Want to hide your username/social handles for a bit, just hide them in OBS.
Want to move your webcam because it’s blocking something in a new game? Just select your webcam and frame and drag away. On the streamlabs side, it’s all done locally, so you do get a bit of extra CPU usage going to that, but the benefit is you can adjust anything, add anything, all in OBS. It is simpler to set up, overall, and does seem to have a couple more options of things to add to your overlay, but again potentially more of a pain in the long run. That means that you get less CPU usage while streaming, but means it’s more of a faff to adjust anything mid-stream. Now on the Stream Elements side of things, this is all done in the cloud, nothing is done locally, except adding a browser source to OBS and pasting the link they give you and that’s it. Right, so now you understand that, let’s talk overlays, one of the key features of both platforms. Now, this isn’t really a massive issue, as when you set up SLOBS it lets you import pretty much everything from your scenes to your stream settings – although you will want to double check everything before you next go live.
So lets run you through the differences, and some thoughts on each – first I need to point out that OBS.Live is just a plugin for your existing, standard OBS installation, whereas streamlabs OBS is a full standalone version of OBS. Recently I made a video comparing OBS to the fairly new StreamLabs OBS version, which you guys loved – so with that in mind I thought since I’ve recently done an overview of Stream Element’s OBS plugin – OBS.Live, I thought I’d compare the two!